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AtmosScintHit.h

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00001 #ifndef ATMOSSCINTHIT_H
00002 #define ATMOSSCINTHIT_H
00003 
00004 #include "TObject.h"
00005 
00006 class AtmosScintHit: public TObject
00007 {
00008  public:
00009   AtmosScintHit();
00010   ~AtmosScintHit();
00011   void Init();
00012 
00013   Int_t    Id;         // particle ID
00014   Int_t    TrkId;      // track ID
00015   Int_t    Plane;      // plane
00016   Int_t    Strip;      // strip
00017   Int_t    View;       // view
00018   Float_t  U[2];       // U position in strip [entrance,exit]
00019   Float_t  V[2];       // V position in strip [entrance,exit]
00020   Float_t  X[2];       // X position in strip [entrance,exit]
00021   Float_t  Y[2];       // Y position in strip [entrance,exit]
00022   Float_t  Z[2];       // Z position in strip [entrance,exit]
00023   Float_t  T[2];       // time in strip [entrance,exit]
00024   Float_t  ParticleE;  // particle energy in strip
00025   Float_t  DS;         // path length through strip
00026   Float_t  DE;         // energy deposited in strip
00027 
00028  private:
00029 
00030   ClassDef(AtmosScintHit, 1)
00031 };
00032 
00033 #endif

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