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BfldDbiCoilState.h

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00001 #ifndef BFLDDBICOILSTATE_H
00002 #define BFLDDBICOILSTATE_H
00003 
00004 #include "Rtypes.h"
00005 #include "DatabaseInterface/DbiTableRow.h"
00006 #include "DatabaseInterface/DbiOutRowStream.h"
00007 #include "DatabaseInterface/DbiResultSet.h"
00008 #include "CoilStatus.h"
00009 //#include "LeakChecker/Lea.h"
00010 
00011 class DbiValidityRec;
00012 
00013 class BfldDbiCoilState : public DbiTableRow
00014 {
00015 
00016 using TObject::Compare;  // So won't be hidden
00017 
00018 public:
00019 // Constructors and destructors.
00020   BfldDbiCoilState() { }
00021   BfldDbiCoilState(const BfldDbiCoilState& from) : DbiTableRow(from) { *this = from; }
00022   BfldDbiCoilState(Float_t a, UInt_t b, UInt_t c) :
00023    fCurrent(a), iStatus(b), iSupermod(c) { }
00024   virtual ~BfldDbiCoilState(){ };
00025 
00026 
00027 // State testing member functions
00028   Bool_t CanL2Cache() const { return kTRUE; }
00029   Bool_t Compare(const BfldDbiCoilState& that ) const {
00030                 return     fCurrent  == that.fCurrent
00031                        &&  iStatus   == that.iStatus
00032                        &&  iSupermod == that.iSupermod; }
00033 
00034    UInt_t GetIndex(UInt_t /* defIndex */) const { return iSupermod; }
00035   Float_t GetCurrent()     const { return fCurrent; }
00036    UInt_t GetStatus()      const { return iStatus; }
00037     Int_t GetSupermodule() const { return iSupermod; }
00038     Int_t GetAggregateNo() const { return iSupermod; }
00039     Bool_t IsOK()          const { if (iStatus & CoilStatus::kBad)
00040                                         return false;
00041                                    else return true;} 
00042 
00043 // I/O  member functions
00044   virtual void Fill(DbiResultSet& rs, const DbiValidityRec* vrec);
00045   virtual void Store(DbiOutRowStream& ors, const DbiValidityRec* vrec) const;
00046 
00047   virtual DbiTableRow* CreateTableRow() const { return new BfldDbiCoilState; }
00048 
00049 private:  
00050 
00051 // Data members
00052 
00053   Float_t fCurrent;
00054    UInt_t iStatus;
00055     Int_t iSupermod;
00056 
00057 ClassDef(BfldDbiCoilState,0)
00058 
00059 };
00060 
00061 #endif  // BFLDDBICOILSTATE_H

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