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BfldMesh.h

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00001 
00002 // $Id: BfldMesh.h,v 1.4 2005/02/03 22:35:49 rhatcher Exp $
00003 //
00004 // BfldMesh
00005 //
00006 // This structure provides services for a 2d mesh representing an array of
00007 // points where a magnetic field map is "known".
00008 //
00009 // Specialized versions of this handle rectangular grids and Voronoi diagrams
00010 //
00011 // Author:  R. Hatcher 2000.06.20
00012 //
00014 #ifndef BFLDMESH_H
00015 #define BFLDMESH_H
00016 
00017 #include "TVector3.h"
00018 #include "TClonesArray.h"
00019 // don't use simple 'class TClonesArray' or CINT can't build streamer
00020 
00021 #include "BField/BfldGrid.h"
00022 #include "BField/BfldRefCnt.h"
00023 
00024 class BfldMesh : public TObject, public BfldRefCnt {
00025  public:
00026 
00027    BfldMesh();
00028    BfldMesh(BfldGrid::Grid_t grid, Int_t variant);
00029    virtual ~BfldMesh();
00030 
00031    BfldGrid::Grid_t  GetGrid() const;
00032    Int_t             GetVariant() const;
00033    Bool_t            GetIsUVZ() const;
00034 
00035    virtual TVector3  GetGeneratorPosition(Int_t generator);
00036                                   // return geometry (x,y) given node number
00037 
00038    virtual Int_t     PositionToGenerator(Float_t x, Float_t y);
00039    virtual Int_t     PositionToGenerator(TVector3 xyz);
00040 
00041  protected:
00042 
00043    BfldGrid::Grid_t   fGrid;
00044    Int_t              fVariant;
00045    Bool_t             fIsUVZ;
00046    TClonesArray      *fPositions;
00047 
00048  private:
00049 
00050    ClassDef(BfldMesh,2)
00051 };
00052 
00053 inline BfldGrid::Grid_t BfldMesh::GetGrid() const { return fGrid; }
00054 inline Int_t            BfldMesh::GetVariant() const { return fVariant; }
00055 inline Bool_t           BfldMesh::GetIsUVZ() const { return fIsUVZ; }
00056 
00057 #endif // BFLDMESH_H

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