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CandCluster3DHandle.cxx

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00001 
00002 //
00003 // CandCluster3DHandle (based on R. Lee's CandClusterSRHandle)
00004 //
00005 // CandCluster3DHandle is the handle to CandCluster3D
00006 //
00007 // Each concrete CandHandle must define a DupHandle function.
00008 //
00009 // Author:  K.Grzelak1@physics.ox.ac.uk
00010 //
00012 
00013 #include <cassert>
00014 #include <iostream>
00015 
00016 #include "Cluster3D/CandCluster3DHandle.h"
00017 #include "Cluster3D/CandCluster3D.h"
00018 #include "MessageService/MsgService.h"
00019 #include "RecoBase/CandSliceHandle.h"
00020 #include "RecoBase/CandStripHandle.h"
00021 
00022 ClassImp(CandCluster3DHandle)
00023 
00024 CVSID("$Id: CandCluster3DHandle.cxx,v 1.4 2007/03/01 17:24:59 rhatcher Exp $");
00025 
00026 //______________________________________________________________________
00027 CandCluster3DHandle::CandCluster3DHandle()
00028 {
00029 }
00030 
00031 //______________________________________________________________________
00032 CandCluster3DHandle::CandCluster3DHandle(const CandCluster3DHandle &cdh) :
00033   CandRecoHandle(cdh)
00034 {
00035 }
00036 
00037 //______________________________________________________________________
00038 CandCluster3DHandle::CandCluster3DHandle(const CandRecoHandle &cdh) :
00039   CandRecoHandle(cdh)
00040 {
00041 }
00042 
00043 //______________________________________________________________________
00044 CandCluster3DHandle::CandCluster3DHandle(CandCluster3D *cd) :
00045   CandRecoHandle(cd)
00046 {
00047 }
00048 
00049 //______________________________________________________________________
00050 CandCluster3DHandle::~CandCluster3DHandle()
00051 {
00052 }
00053 
00054 //______________________________________________________________________
00055 CandCluster3DHandle *CandCluster3DHandle::DupHandle() const
00056 {
00057    return (new CandCluster3DHandle(*this));
00058 }
00059 
00060 
00061 //______________________________________________________________________
00062 void CandCluster3DHandle::Trace(const char *c) const
00063 {
00064   MSG("Cand", Msg::kDebug)
00065     << "**********Begin CandCluster3DHandle::Trace(\"" << c << "\")" << endl
00066            << "Information from CandCluster3DHandle's CandHandle: " << endl;
00067   CandHandle::Trace(c);
00068   MSG("Cand", Msg::kDebug)
00069      << "**********End CandCluster3DHandle::Trace(\"" << c << "\")" << endl;
00070 }
00071 /*
00072 NavKey CandCluster3DHandle::KeyFromObject(const CandCluster3DHandle *cluster)
00073 {
00074   if (cluster->IsShowerLike()) {
00075     return 1;
00076   }
00077   if (cluster->IsTrackLike()) {
00078     return 2;
00079   }
00080   return 0;
00081 }
00082 */
00083 Bool_t CandCluster3DHandle::IsTrackLike() const
00084 {
00085   return dynamic_cast<const CandCluster3D *>(GetCandBase())->fTrackLike;
00086 
00087 }
00088 
00089 Bool_t CandCluster3DHandle::IsShowerLike() const
00090 {
00091   return dynamic_cast<const CandCluster3D *>(GetCandBase())->fShowerLike;
00092 
00093 }
00094 
00095 void CandCluster3DHandle::IsTrackLike(Bool_t bvar)
00096 {
00097   dynamic_cast<CandCluster3D *>(GetOwnedCandBase())->fTrackLike = bvar;
00098 
00099 }
00100 
00101 void CandCluster3DHandle::IsShowerLike(Bool_t bvar)
00102 {
00103   dynamic_cast<CandCluster3D *>(GetOwnedCandBase())->fShowerLike = bvar;
00104 
00105 }
00106 
00107 /*
00108 NavKey CandCluster3DHandle::KeyFromView(const CandCluster3DHandle *cluster)
00109 {
00110   if (const CandStripHandle *strip =
00111       dynamic_cast<const CandStripHandle *>(cluster->FindDaughter())) {
00112     return static_cast<Int_t>(const_cast<CandStripHandle *>
00113       (strip)->GetStripEndId().GetPlaneView());
00114   }
00115   else {
00116     return static_cast<Int_t>(PlaneView::kUnknown);
00117   }
00118   
00119 }
00120 
00121 NavKey CandCluster3DHandle::KeyFromSlice(const CandCluster3DHandle *cluster)
00122 {
00123   if (cluster->GetCandSlice()) {
00124     return static_cast<Int_t>(cluster->GetCandSlice()->GetUidInt());
00125   } 
00126   else {
00127     return 0;
00128   }
00129   
00130 }
00131 */
00132 XXXITRIMP(CandCluster3DHandle)

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