#include <UgliGeometry/UgliGeomHandle.h>#include <Conventions/PlaneView.h>Go to the source code of this file.
Namespaces | |
| namespace | DataUtil |
Functions | |
| void | GetDetectorBinsZ (UgliGeomHandle ugh, int &nbins, double &min, double &max) |
| Return number of bins and min/max in z to let one create integral binning based on z position of scintilator planes. | |
| void | GetDetectorBinsUV (UgliGeomHandle ugh, PlaneView::EPlaneView view, int &nbins, double &min, double &max) |
| Return number of bins and min/max in U or V to let one create integral binning based on z position of scintilator strips. In general the two views give different results (NearDet). | |
1.3.9.1