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00013 #ifndef HIGHHITVARS_H
00014 #define HIGHHITVARS_H
00015
00016 #include "TObject.h"
00017
00018 class HighHitVars : public TObject
00019 {
00020
00021 public:
00022 HighHitVars();
00023 virtual ~HighHitVars();
00024
00025 void Reset();
00026
00027
00028
00029
00030 Float_t high_hit_1_ph;
00031 Float_t high_hit_2_ph;
00032 Float_t high_hit_3_ph;
00033 Float_t high_hit_4_ph;
00034 Float_t high_hit_5_ph;
00035 Float_t high_hit_6_ph;
00036
00037
00038 Float_t high_hit_1_mip;
00039 Float_t high_hit_2_mip;
00040 Float_t high_hit_3_mip;
00041 Float_t high_hit_4_mip;
00042 Float_t high_hit_5_mip;
00043 Float_t high_hit_6_mip;
00044
00045
00046 Int_t high_hit_1_plane;
00047 Int_t high_hit_2_plane;
00048 Int_t high_hit_3_plane;
00049 Int_t high_hit_4_plane;
00050 Int_t high_hit_5_plane;
00051 Int_t high_hit_6_plane;
00052 Int_t high_hit_1_strip;
00053 Int_t high_hit_2_strip;
00054 Int_t high_hit_3_strip;
00055 Int_t high_hit_4_strip;
00056 Int_t high_hit_5_strip;
00057 Int_t high_hit_6_strip;
00058 Char_t high_hit_1_planeview;
00059 Char_t high_hit_2_planeview;
00060 Char_t high_hit_3_planeview;
00061 Char_t high_hit_4_planeview;
00062 Char_t high_hit_5_planeview;
00063 Char_t high_hit_6_planeview;
00064 Float_t high_hit_1_tpos;
00065 Float_t high_hit_2_tpos;
00066 Float_t high_hit_3_tpos;
00067 Float_t high_hit_4_tpos;
00068 Float_t high_hit_5_tpos;
00069 Float_t high_hit_6_tpos;
00070 Float_t high_hit_1_zpos;
00071 Float_t high_hit_2_zpos;
00072 Float_t high_hit_3_zpos;
00073 Float_t high_hit_4_zpos;
00074 Float_t high_hit_5_zpos;
00075 Float_t high_hit_6_zpos;
00076 Int_t showervtx_plane;
00077 Float_t showervtx_u_pos;
00078 Float_t showervtx_v_pos;
00079 Int_t showerbeg_plane;
00080
00081
00082
00083 private:
00084
00085 ClassDef(HighHitVars,5)
00086 };
00087
00088 #endif// HIGHHITVARS_H