#include <iostream>#include <cmath>#include <map>#include "Mad/MadPIDAnalysis.h"#include "TClonesArray.h"#include "TMath.h"#include "Validity/VldContext.h"#include "Conventions/Detector.h"#include "Mad/MadAnalysis.h"#include "MCReweight/MCReweight.h"#include "MCReweight/GnumiInterface.h"#include "MCReweight/NuParent.h"#include "Mad/SpillInfo.h"#include "Mad/SpillInfoBlock.h"#include "BeamDataUtil/BDSpillAccessor.h"#include "BeamDataUtil/BeamMonSpill.h"#include "SpillTiming/SpillTimeFinder.h"#include "Riostream.h"#include "Mad/ScanList.h"#include "Mad/fddataquality.h"#include "DcsUser/Dcs_Mag_Near.h"#include "BeamDataUtil/BMSpillAna.h"#include "CandNtupleSR/NtpSRDataQuality.h"#include "CandNtupleSR/NtpSRDetStatus.h"#include "DcsUser/HvStatusFinder.h"#include "DcsUser/CoilTools.h"#include "SpillTiming/SpillServerMonFinder.h"#include "DataUtil/DataQualDB.h"#include "NtupleUtils/LISieve.h"#include "Conventions/ReleaseType.h"Go to the source code of this file.
1.3.9.1