#include <set>#include <vector>#include "TSystem.h"#include "TClonesArray.h"#include "Mad/MadTVAnalysis.h"#include "Mad/NearbyEvents.h"#include "Mad/Moments.h"#include "DataUtil/EnergyCorrections.h"#include "MCReweight/NuParent.h"#include "MCReweight/BeamEnergyCalculator.h"#include "Conventions/BeamType.h"#include "Conventions/ReleaseType.h"#include "DcsUser/CoilTools.h"#include "DataUtil/DataQualDB.h"#include "BeamDataUtil/BeamMonSpill.h"#include "BeamDataUtil/BMSpillAna.h"#include "BeamDataUtil/BDSpillAccessor.h"#include "SpillTiming/SpillTimeFinder.h"#include "DatabaseInterface/DbiResultPtr.h"#include "DcsUser/Dcs_Mag_Near.h"#include "PhysicsNtuple/Store/Interface.h"#include "NtupleUtils/LISieve.h"#include "Mad/fddataquality.h"Go to the source code of this file.
1.3.9.1