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ddlfiles/FLSDigit.h

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00001 #ifndef  __FLSDigit_LOADED
00002 #define  __FLSDigit_LOADED
00003 typedef struct {
00004 int flsdigit;
00005 int              ID;
00006 int              IPln;
00007 int              IExtr;
00008 int              ICell;
00009 float            TPos;
00010 float            RawA;
00011 float            RawB;
00012 float            CorrA;
00013 float            CorrB;
00014 float            CorrSum;
00015 float            TDCA;
00016 float            TDCB;
00017 int              TubePixelA;
00018 int              TubePixelB;
00019 float            SignalPEA;
00020 float            SignalPEB;
00021 float            InitialTDCA;
00022 float            InitialTDCB;
00023 float            SumETrue;
00024 float            AveDistTrueA;
00025 float            AveDistTrueB;
00026 int              HitBits;
00027 int              CellPos;
00028 int              PlanePos;
00029 int _9999;
00030 } FLSDIGIT_DEF;
00031 #ifdef __TAP_CREOBJ__
00032 FLSDIGIT_DEF FLSDigit;
00033 #else
00034 extern FLSDIGIT_DEF FLSDigit;
00035 #endif
00036 #endif
00037 

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