00001 #ifndef __FLSParam_LOADED 00002 #define __FLSParam_LOADED 00003 typedef struct { 00004 int flsparam; 00005 int ID; 00006 char Name[32]; 00007 char Type[4]; 00008 float Value; 00009 int IUsageSet; 00010 int _9999; 00011 } FLSPARAM_DEF; 00012 #ifdef __TAP_CREOBJ__ 00013 FLSPARAM_DEF FLSParam; 00014 #else 00015 extern FLSPARAM_DEF FLSParam; 00016 #endif 00017 #endif 00018
1.3.9.1