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ddlfiles/Mixture.h

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00001 #ifndef  __Mixture_LOADED
00002 #define  __Mixture_LOADED
00003 typedef struct {
00004 int mixture;
00005 int              ID;
00006 int              Material;
00007 int              IElement;
00008 float            A;
00009 float            Z;
00010 float            Fraction;
00011 int _9999;
00012 } MIXTURE_DEF;
00013 #ifdef __TAP_CREOBJ__
00014 MIXTURE_DEF Mixture;
00015 #else
00016 extern MIXTURE_DEF Mixture;
00017 #endif
00018 #endif
00019 

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