00001 #ifndef __Mixture_LOADED 00002 #define __Mixture_LOADED 00003 typedef struct { 00004 int mixture; 00005 int ID; 00006 int Material; 00007 int IElement; 00008 float A; 00009 float Z; 00010 float Fraction; 00011 int _9999; 00012 } MIXTURE_DEF; 00013 #ifdef __TAP_CREOBJ__ 00014 MIXTURE_DEF Mixture; 00015 #else 00016 extern MIXTURE_DEF Mixture; 00017 #endif 00018 #endif 00019
1.3.9.1