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near_cosmic_set_filter.h

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00001 void near_cosmic_set_filter(JobCPath& cosmic)
00002 {
00003   cosmic.SetAllFilters(1);
00004 
00005   cosmic.Mod("DataQualityReader").Set("FilterOnOff=1");
00006   cosmic.Node("DataQualityReader::Reco").FilterOn();
00007 
00009   //  Setting Primary Filtering Configuration
00010   //  - Reverse the Beam Spill Filter to remove spill events
00011   cosmic.Node("NeardetBeamSelect::Ana").ReverseFilter();
00012 }

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